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Star wars age of rebellion pdf free download

Star wars age of rebellion pdf free download

Download Star Wars: Age Of Rebellion - Core Rulebook [PDF],Newest Books

The page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including: • Concise rules for character generation and advancement • Clear descriptions of the game’s skills and talents • Convenient charts of weapons, gear, devices, starships, and vehicles WebDownload Download Star Wars: Age Of Rebellion - Core Rulebook [PDF] Type: PDF Size: MB Download as PDF Download Original PDF This document was WebDownload Star Wars Age Of RebellionPDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Star Wars Age Of Rebellionbook now. WebStar Wars - Age of Rebellion - Friends Like These (SWA41).pdf CREDITS LEAD DEVELOPER MANAGING ART DIRECTOR Tim Flanders Andy Christensen WRITING WebThis is the Core Rule Book for SW: Age of Rebellion. This is the Core Rule Book for SW: Age of Rebellion. This is the Core Rule Book for SW: Age of Rebellion. This is the ... read more




but she won't openly admit it. She instead tnes to manipulate the party into pursu 1ng that course against her apparent wishes. If PCs sue ceed against Sargan on her opposed Deception check vs. their Discipline. they recognize that she isn't telling Jle ful truth. but she denies it if confronted. If the PCs do engineer a vote of no confidence. Sargan gets three of her supporters to vote aea nst Coorsa. Unless the party supports a different candidate. Sargan ensures she is voted in as the new cacique. If the PCs try Lo gel her to call for a vote to have Hardin arrested , and Lhey do so with an opposed social skill check. add O to Lhe check. Success provides two votes. ork managing the foundry and repair yard. and she is suscep· tible to flattery, Chough genuine appreciation works best. Downgrade the difficulty of all Charm and Nego· tiate checks once.


she is as stubborn as a bantha. and reacts poorly to threats or demands. Upgrade the difficulty of all Coercion and Leadership checks Lwice. Hardin would love to call for a vote of no confidence in Kai Coorsa as Cacique: if the PCs use an opposed social skill check to convince her to call a Clan Assembly meeting for such a vote. add 0 to their check. or additional ~ beyond the hrst. If O tJ. or are generated on a successful opposed social skill check to make Hardin cooperate with Coorsa. she admits she gives him a harder time than necessary. PCs can find Vinder in the med center. doing his best to create makeshift beds and prep his staff for mass casualty events.


He has little interest. the difficulty of any check LO attempt to gain his vote to remove Coorsa. arrest Hardin. or run for Cdcique 1s upgraded twice. If the PCs convince him to vote. success provides one vote. plus an additional vote due to h s influence for every net O. t 0 [email protected] or additional net ~ ~ beyond the first. If he runs for cacique. he au:omatically begins with five votes TALKING WITH PATRICIAN JESSA KORRIN Korrin 1s near the droid pool, deep in che bowe s or the facility where lhe skimmer droids are active. Korrin i~ relatively neutral toward Vilola Sargan and Kai Coorsa However. she likes Lira Hardin and harbors secret feel ines for Patrician Vinder. who i or nrlina ll1P hall back towarrl thP scrambling pile of warriors. aotta brinq chis lot uo top. Ne't tune. ner vocJI" While hiking to and tounng the camp. the PCs may have some questions for KaCI Solus. Clan politics: Kad spits. and the ones who did had a cause. We came out here to keep it simple. make ou1own way In Lhe universe.


buL six Mandalorians are worth a platoon or most troops. There's a fair number out working, but 1r Vera puts out the call. They live nearby there are tons of tribes of 'em. We've made a deal with the Gnaaz tribe. mutually beneficial We keep the slavers off chem: they let us train in cold weather survival and hand·to·hand combat Good pract ce for fighting Barabcls or Wookiees. Though some of the other tribes see us as intruders. ood perfect for construction A J.. ilometer north of the camp center is a clear lake fed by distant. snowcapped mountains Beyond the mountains is the tundra. home lo dozens of independent tribes of Talz. including lhe Mandalorians' allies.


the Gnaaz tribe. From Arumorlll. Clan Awaud takes on mercenary and bounty hunllng Jobs LhroughouL Lhe southern Sllce and western Reaches. Each location presents a brief read-aloud descriptions to intersperse between the PCs' questions as they climb. VHEH'YAIM A massire grass and barr. dome sits atop the foothiil. carrymg large crates and repeating blaster emplacements. A mixed group of Mandalnrtnn-. anrl Tnl7 11Pnr thP PntranrP lis· tens as a loud. vamor tells a war story. Arumorut's largest building is a fifty-meter-wide dome fortress. Also known as Clan Home. the dome has two narrow. reinforced cylindrical towers ten and ftfteen meters high, from which sharpshooters can defend it. The main entrance. sunk into the ground at the foot of a small stairwell. opens onto a small atrium. The atrium leads to a circular. thlrty·meter-wide common area known as lhe koryai. which has ftve Jong tables running its length 1 he l'iaryai has rustic but functional decor. mixing exposed wood and roughhewn furniture with industrial tables.


The room can easily scat several hundred guests. a large k1lchen. a study, an inftrmary. and privace quarters for twenty of her clan's most senior members. her cop military leaders. and their immediate families. I'll have to ask Vera looks like she caught a big job. or © rn total. Teroch will answer anything. We've fought off Impenal patrols for clients before. Way I hear. the Alli· ance is short on credits, and the jobs are long on danger. Nol the ideal client St ill. we fought for t he Separatists before: Rebels aren't much different. No messing around. She likes It when everything's simple. You tell her what you need done. and what you can pay. She'll either t. ake It or she won't Simple. You lie about rt? It gets one of hers killed She'll gul you without a thought. We need work. I know Vera wants more ships.


and the JObs that can come with them. Right now. we only have a rew dropships. but just barely. The part~ can Ulen meet with the clan chieftain co negoti ate Manda onan assistance at Xorm. Skip ahead to In Lieu of Payment page 4 7. young Manoalonans otten go on training hunts w1th Talz from the Gnaaz tribe who are coming of age Over a number of davs. the hunters stalk wild icetrompers, motmots. and narglatches v. hile learning about fighting and surviving in extreme environments Sixteen youne Mandalorians eight young Talz. and a pair or instructors hiked north nearly a week ago. and they haven't been heard from since. Unfortunately, as the PCs discover 1f they investigate.


tensions between the local Talz tnbes have risen much higher than the Mandatonans suspect One of the nearby tribes attacked the hunters when they ventured into its ter· ritory and has taken a number of them prisoner. VOLUNTEER RESCUE PCs wandering around Arumorut near the clan home can overhear two Mandalorian parents recruiting a search and rescue party The Mandalonans are about to head out on root, since al available starships and a1rspeeders are being prepared for a big job. They have already gathered four other concerned Man· dalonans and four Talz to partic.


pate in tne search. If the PCs offer to help with the use of their starsh. p, the Mandalonans and Talz ahke are extremely grateful. Flying the search grid successfully takes an hour, though generating can cut the time in half. Failure automatically increases the difficulty of future Compute1 s and Perception checks to locate signs o f the huncin{:l party by one. can fo rce the ship out or pos1Uon. doubling the amount of lime it takes to search the grid. the copilot can make a Daunting Computers check Lo use Lhe ship's sensors to search for signs or the hunters. Passengers looking from the cockpit or a turret can make a Hard Perception check to search for signs of a camp. a brief investigation reveals an obvious trail of footprints and small droplets of blood leading towards a distant canyon.


No skill check is necessary to notice this trail. if they wish. PCs may investigate the site for further clues as to what happened there. The checkS that follow provide what additional information is available. While success conveys the listed information. or can grant additional raise information that leads the party to believe the hunters turned on each other: A failed check means no additional information is gleaned from the site with that check. suggesting hand-to-hand combat occurred between Talz and Mandalorians at the camp.


including blasters. Trees and rocks exhibit blaster scarring. reveals thal all the tracks in the snow are Talz and narglatch prints. but deep. as if they were burdened with a heavy load. BAD WEATHER ICY DESCENT The search party takes off in the direction of the can· yon. Comms are o u[ thanks lo tl1e weather and won't open back up until the end or the search The party eventually reaches a fissure in the ice. and their Talz companions point out a narrow path leading further into the crevasse The trail is slick with fresh ice. requiring an Average Coordination check to guard against slipping Each nee deals one point of strain. while T or can cause a fall. Falling deals 6 damage, plus I damage per net T. and moves that PC to the canyon's bottom near a chilly stream In the case of. the PCs come Lo the edee or the Dehaam Talz village.


s11~per1 After a moment. varbles angrily. negotiate, or attempl single combat for the release or the prisoners. FIGHT Ir ltle PCs decide to solve the problem with violence. the Dehaam forces consist or four minion groups of five Talz warriors each. All are at engased range. The PCs have six Mandalorian warriors and a minion group of four Talz warr ors 1n their search party. The Talz hunters and chieftain focus on the fnendl~ Talz. If Lhe PCs and their allies can defeat half tne enemy Talz. or inflict at least 8 wounds on the chieftain.


they can attempt to switch to a negotiation track wrlh a t l social skill check. gaming a D ro all Hard fuLure social skill checks with the Dehaarn. they must defeat all the Dehaam. SINGLE COMBAT Another potential resolution to Lhe standoff is to challenge the chieftain to single combat. An Average social skill check is required to convince the chieftain to race one or u e PCs alone m melee combac to determine the fate or the prisoners. The chieftain must be defeated or the PC must succeed at a Hard social skill check to convince the chieftain to yield after he has suffered I 0 wounds. The best chieftains consult with the eldest members of the tribe, while reminding Lhe younger hunters of their strength and prowess to stave orr challenges to their rule. Chieftains are responsible for protecting both the tribe and their hunting grounds from outsiders. Coercion 3. Melee 2. Perception 2, Ranged light} 3.


Stealth 3. Survival 3. Talents: None. Abilities: Adversary I upgrade difficult} or all combat checks against this target once. Equipment: Ceremonial spear thrown Ranged Light!. Damage 9. Cnucal 2. Range Short!. Limited Ammo I or tmelee Melee Damaee 8 Critical 2: Range! knife Melee: Damage 5: Criocal 3: Range Engaged! Thanks to Talz tribal poliLics, most chieftains would prefer death to displaying weakness 1n public Any attempts to threaten or bully the chieftain fall on deaf ears. and so upgrade the difficulty of all Coercion checks twice. The chieftain is open to trading the pnsoners for various trinkets or technological items Players can use Charm or Deception to make innocuous items seem much more 1rterestg. adding 0 to checks using those tactics. cog comfortably close as he evaluates 11our fmme. and equipment. Jbe wme l1ere thinking! JOU could get some train· ing. Let's see w11ar y ·ve got! If the PCs try to argue that they arc here to hire Mandalorians. not fight them. the youth simply says that any good buyer tests the wares first The Mandalorans are a I barely into their twenties and are just looking for a bit of fun.


all Mandalorians at Arumorut pride tremselves on their combat prowess It is common for younger warriors to constantly seek new challenges and ways to test their skills. Coercion 2. Cool 2. Discipline 2. Knowledge Warfare 2. Ranged Heavy 2. Ranged Light] 2. Vigilance 2 Talents: Po1m Blank 2 adds two damage to one hit of successful Ranged Heavy or Ranged Light attacks made while at shon range or engaged. Abilities: None. Equipment: Armored gauntlet Brawl; Damage 4; Cr t cal 4 Range Engaged! CHOVOR blas'. er pistol Ranged Light! Damage 6: Cm1cal 4. Range IMediuml Stun setting. mythosaur axe Melee: Damage 7: Cnucal 2: Range! Engaged : Cor· tos1s, Pierce 3. Vicious 3. EARNED RESPECT The fight end~ arter five combat rounds. or when all the participants on one side have been defeated. The fight should be an unarmed battle. and any wounds surrered can be healed l". lth a successful Average C t t l Resilience check ra1lure mean~ only half the wounds are hea1ed.


and Lhc rest might require mcdi· cal attention on the way back to Xorrn. the PCs can return to the clan home. Upon their entry. Kad approaches the PCs and leads them across the karya". now filled with Mandalonans and a few Talz hkely enioying their lase home-cooked meal before leaving Vlemoth Port. IN LIEU OF PAYMENT ad leads Lre PCs into a smaller conference room. where Ch1eFta1n Vera Beroya awaits the party. The room has a 1ong island countertop in the center. Behind the counter are a half-dozen armored Mandalorians and a Talz ch1ertam. The Mandalonans remove their helmets when the party enters. and PCs mighc recognize Teroch among them. Read the following aloud. K -oya. ting her f1ead ond looking you over for a me11t. Now what bnngs uou to Arumorut? and she has zero tolerance for liars. future social skill checks against her have their difficulty upgraded once As a Mandalorian veteran or countless engagements.


Vera 1s unmoved by threats. on page 48 for spec1hcs. a a BARTERING SERVICES The PCs can now open negotiations For Mandalorian assistance Securing Mandalorians to help defend Xorm requires three successful opposed social skill checks. The first 1s to convince Beroya the JOb 1s wonh caking. the second concerns how many troops she can send, and the final check Is to determine what she gets m return. If any of the three checks results in failure [email protected] negotiations end. increasing the number of Mandalorians present b~ one. Similarly, means Vera agrees to accompany her warriors to Xorrn MERCENARY CONTRACT The first check requires an opposed social skill check to explain Lo Vera whaL Lhe job is in a way that convinces her to take 1Lon.


Don't forget to include any modifiers t11at have been accrued due to how the party spent the previous two hours, or due to anything they learned about the Mandalorians during their initial research on Xorm. If Kai Coorsa 1s with the party at Vlemoth Port, he adds to the plea For help by explaining he only wishes to do what 1s best for his people and doesn't want to fail rhem after 1nhent1ng leadership from his dead grandfather. era and downgrades the difficulty of the opposed socia skill check twice.


Success means Vera agrees to send some Mandalorians Failure means she considers the 1ob far too risky. SI: considers tt1e arra1r a debacle waiting to happen. The group of slaves is comprises mainly Twflek laborers. but Q can be used to persuade Mo'. en include some Mandalonan prisoners. DAMAGE CONTROL W inning the support of the Zygerrian prince is no small task. but keeping their new allies from fight· ing each other could be even more difficult. If both the Mandalorians and the Zygerrians come to assist in Foundry Four's defense, the PCs must work to keep the peace between the different parties until che banle begins. Unfortunately, Zygerrians live to instigate mat· ters with groups of those they see as lesser beings. If Nam Beroya survived this episode and Molec accompanies the PCs back to Xorrn.


Nam Beroya reluctantly agrees to serve as Molec's military counsel and personal bodyguard after the prince threatens to slay a thousand Talz in his name if he refuses. If Vera is also with the Mandalorians on Xorrn. read the following aloud when they first see each other: If Vera Beroya confronts the prince about her father's captivity. Molec offers to release him in exchange for her obedience and servitude. The PCs must make a Hard Leadership or Negotiation check to keep Vera and Molec separated or to strike a bargain that would keep them from abandoning Foundry Four's defense. Molec fits himself with a life-sign monitor tied to Nam Beroya·s explosive implant and the other slave collars.


so if the prince dies. Nam·s and the staves die with him. He also chreatens to reveal the locacion of Foundry Four to Imperials outside Captain Nervi's circle of influence to keep everyone in line. An opposed social skill check is needed to reign in Molec and force him to focus on the fortification efforts. In addition to tracking which allies the PCs recruited and which battlegrounds have been fortified. the GM must also make certain that the details of the situation represent party choices made throughout the adventure. Finally, the GM must begin a five-hour countdown to the arrival of the Alliance reinforcement fleet. If so. they may use Lhat Lime directing, constructing, or modifying fortifications at various battlegrounds or performing other lastminute actions see Hardened Target, on page AL Lhis Lime, the PCs might have access to the engineers of Foundry Four.


the Foundry Four security team, up to three-dozen Mandalorians, a squad of Talz, over a dozen Zygerrians. and several hundred slave laborers, all capable of helping to make the defense of Foundry Four a more survivable endeavor. PRECISE TIMING AftP. r forty-P. ieht hours hilvP. C:art;:iin Nervi arrives in the Xorrn system with his task force. A new five-hour countdown begins to track. At the conclusion of this countdown. the Rebel armada arrives to relieve Foundry Four. This document was uploaded by our user. The uploader already confirmed that they had the permission to publish it. Report DMCA. E-Book Overview Take on the sinister Galactic Empire as a member of the Rebel Alliance. Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Download PDF - Star Wars. Edge Of The Empire Age Of Rebellion Force And Destiny Check 4 flipbooks from peytonkeene Artstation Star Wars Rpg Map Dubrillion Secret Base Yoan Salagnac Star Wars Spaceships Star Wars Planets Star Wars Rpg Star Wars Age Of Rebellion Friends Like These Walmart Com Star Wars Fantasy Flight Games Preview August Starwars Com Star Wars Rebellion Board Game Boardgamegeek Desperate Allies Star Wars Age Of Rebellion Roleplaying Sourcebook Rpg Ebay.


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WebStar Wars - Age of Rebellion - Friends Like These (SWA41).pdf CREDITS LEAD DEVELOPER MANAGING ART DIRECTOR Tim Flanders Andy Christensen WRITING WebDownload & View Age of Rebellion - Forged in Battle - A Sourcebook for blogger.com as PDF for free Related Documents Age Of Rebellion - Forged In Battle - A Sourcebook For WebWeapons List. Armor List. Species List. Age of Rebellion Core Rulebook. Force and Destiny Core Rulebook. Additional Sourcebooks. Dangerous Covenants. A Sourcebook WebLike Star Wars: Age of Rebellion Core Rule Book? Just add Star Wars: Age of Rebellion Core Rule Book of blogger.com74 to My Favorites. Embed Star Wars: Age of Rebellion WebDownload Download Star Wars: Age Of Rebellion - Core Rulebook [PDF] Type: PDF Size: MB Download as PDF Download Original PDF This document was WebDownload Star Wars Book in PDF, Epub and Kindle Take on the sinister Galactic Empire as a member of the Rebel Alliance! The page Star Wars: Age of Rebellion Core ... read more



Still outnumbered, the PCs make for Kowak to convince a royal Zygerrian slaver to ioin the fight m Episode The battle oegms in Episode IV, v. individual asteroids. the verdant iungle home of the noto· rious Kowak1an monkey-lizard. Vigilance 2 Talents: Po1m Blank 2 adds two damage to one hit of successful Ranged Heavy or Ranged Light attacks made while at shon range or engaged. r UllCE TNEft www. restrained in binders.



A branch of the Zygeman Slavers Guild. Looking around at the PCs amid tlle cl1aos of tlle battle. thanks tc his opinion on the v1abty of the Rebel Alliance. increased by the allied forces. er pistol Ranged Light! Star Wars Force and Destiny Rpg Core Rulebook.

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